So you’ve spent hours going over the game film of your team, carefully noting every possible strength and weakness. You’ve come up with the perfectly tailored game plan that highlights each area of strength while hiding all potential weak spots. You are a titan of strategy; it’s just a matter of time before your true genius is recognized and you replace Parinella on ultimatetalk. So why in the hell does your team keep screwing it up?
It’s important for players to understand the real world implications of a certain strategy. It’s one thing for a player to sit in a class room and understand the ideal version of your evil plan when you draw it on the chalkboard. Being able to implement the plan on the field is another thing altogether. When drawn on the chalkboard, all the available options can be viewed pretty much simultaneously. In the real world, seeing the whole field in an instant is not a possibility (as an aside…I find the longer I play the more of the field I can “see” – it’s conceivable to me that some of the old-timers are able to see multiple options developing at the same time and are able to make choices based on that – in any event, I can pretty much guarantee that none of the players you coach can do this). As the designer of the offense, it’s your job to focus your player’s attention in the right place. A progression of reads is simply setting the order in which a player should look at a particular cut. For instance, in the Evil Plan Offense, upon receiving the disc a player should (1) look to hit the deep cutter, if that’s not there (2)look to hit the underneath continuation, if that’s not there (3) look to hit the break, if that’s not there (4) dump the frisbee. Of course, the progression of reads in your offense could look very different depending on what you’re trying to do.
The main point is this – you know what spaces your offense is best at attacking - prioritizing throw options leads to more shots into the spaces that you attack well and that is a good thing.