Tuesday, October 20, 2009

Which teams have coaches?

Of all the teams going to The Show, which have coaches and who are they? I'll update the post as people add comments.

Open Division:
1. Revolver -Chris McManus
2. Chain -No Coach
3. Ironside -Ted Munter and Greg Connelly
4. Sockeye -No Coach
5. Bravo
6. Doublewide
7. Jam
8. GOAT - No Coach
9. Truck Stop
10. Ring of Fire
11. Bodhi -No Coach
12. Madison Club
13. Machine -Brady Meisenhelder
14. Streetgang
15. Madcow
16. Pike

Women's Division
1. Riot -Karlinsky Brothers
2. Fury -Matty Tsang
3. Capitals
4. Brute Squad -Matt Kromer
5. Backhoe -Tully Beatty
6. Zeitgeist
7. Traffic -Cruikshank (Jeff?)
8. Showdown -Allen Clement
9. Ozone -No Coach
10. Lady Condors
11. Nemesis
12. Rare Air -Scott Gurst (limited roll)
13. Scandal
14. Safari -Cliff Smith
15. Pop
16. Wildcard

I took out the Master's and Mixed because we weren't getting any info on them, but things are shaping up nicely for Open and Women's. I'm fairly certain (especially with Gwen's help) that JD is coaching Zeitgeist, and then if someone is coaching Capitals all of the top 8 Women's teams have coaches. Meanwhile 2 of the top 4 Open teams have coaches, maybe as few as 2 of the top 8. In my personal experience with college I found it much easier to coach women than men, but presumably the reason for the discrepancy isn't because there aren't people willing to coach, but rather that Open teams don't actively search for coaches the way women do. Or I could be wrong. Thought?

Monday, October 12, 2009

Open Nationals Seedings

Here’s my first shot at Open Nationals Seedings:

1. Revolver (NW1) – Revolver is the pretty easy 1 seed. They have to be ahead of Sockeye based on regional results and they are undefeated against Chain (2-0) and Ironside (1-0).

2-4 Ironside (NE1), Chain (S3), Sockeye (NW2) –Sockeye’s seeding depends on how much weight you decide to put on ECC results vs. Labor Day results. At ECC a banged up Sockeye lost to both Chain and Ironside. At Labor Day Sockeye rolled through the competition and as a result have the highest RRI of any team. I think the options for Sockeye are either give a lot of weight to Labor Day and make them the 2 seed overall, or give less weight to Labor Day and make them the 4 seed overall. I can’t think of any reason to put them at 3 in between Chain and Ironside. I’m putting Sockeye at 4, but I can understand 2. That leaves us Chain vs. Ironside. The two teams have had essentially identical seasons. Ironside beat Chain 15-11 at ECC, Chain beat Ironside at Chesapeake 13-8. Ironside has a slightly higher RRI than Chain, but Chain’s victory was at a more recent tournament. It’s close, but I think you have to go with Ironside as the 2 seed based on last year’s nationals results, Ironside eliminated Chain 15-10 in the semi-finals. Also, Ironside is 1 point away (15-14 loss to Revolver in ECC finals) from being the consensus 1 seed. So:

2 Ironside (NE1)
3 Chain (S1)
4 Sockeye (NW2)

5-6 Doublewide (S2) Johnny Bravo (SW1)
Doublewide and Bravo are 1-1 against each other. Both of their games against each other were on the same day at Colorado Cup with Doublewide winning 14-13 in the morning and Bravo winning 13-10 in the finals. If you only look at Colorado Cup it seems that you should go with Bravo 5 and Doublewide 6…but I think Labor Day (the only other tourney both teams attended) results push Doublewide over the top (DW finishes 2nd, Bravo finishes 5th). So:

5 Doublewide (S2)
6 Johnny Bravo (SW1)

7 Jam (NW3) – This seems like the spot for the defending champs (0-1 against DW, 0-2 against Bravo). Truck Stop’s regional victory over Ring helps Jam since Jam is 1-0 against TS and 0-1 against Ring).

8-10 Truck Stop (MA1), GOAT (NE2) Ring (MA2).
This grouping is a little messy with GOAT being 1-1 against both Truck Stop and Ring. Also GOAT’s wins over the two MA teams came earlier in the season than their two losses to the MA teams. So you could definitely make an argument that GOAT should be below both TS and Ring. The problem with going with GOAT at 10 is that it forces all three MA teams into pool A (Pike has to be 16). So, you have to push GOAT ahead of 1 or both of the MA teams. I’m going to push them ahead of Ring but not ahead of Truck Stop. It’s kind of arbitrary, but basically, I’m gonna disregard GOAT’s 1 point win over Truck Stop at the Boston Invite (in June) while still giving them credit for their win over Ring at ECC (in August). So:

8 Truck Stop (MA1)
9 GOAT (NE2)
10 Ring (MA2)

11-15 Bodhi (NE3), Madison (C1), Machine (C2), Madcow (C3), Streetgang (SW2)
This grouping is a huge mess. Bodhi and Streetgang have mixed results against the Central teams. Streetgang (1-0 against Madison, but 0-1 against Machine). Bodhi (2-0 against Madison, 0-1 against Machine, and 1-1 against Madcow). I’m not really sure the best way to handle this, but given the confusing results I think one strategy is to keep the Central teams out of the same pools (since we “know” the order of the central teams based on regionals) and let the games on Thursday sort out the best way to order the central teams in relation to the non-central teams. Bodhi is definitely the team that gets hosed the most doing it this way since we end up valuing Bodhi’s loss to Machine more than Bodhi’s 2 wins against Madison. If someone has a better plan for this grouping I’d love to hear it. So I’m gonna go with

11 Madison
12 Machine
13 Bodhi
14 Streetgang
15 Madcow

16 Pike – has no results against nationals teams this year, but has losses to South 6, NE8, NE9…as well as 2 losses to MA4 at regionals.

To sum up:
1. Revolver
2. Ironside
3 Chain
4 Sockeye
5 Doublewide
6 Johnny Bravo
7 Jam
8 Truck Stop
9 GOAT
10 Ring of Fire
11 Madison
12 Machine
13 Bodhi
14 Streetgang
15 Madcow
16 Pike

Which gives us the following pools:

A
Revolver
Truck Stop
GOAT
Pike

B
Ironside
Jam
Ring
Madcow

C
Chain
Johnny Bravo
Madison
Streetgang

D
Sockeye
Doublewide
Machine
Bodhi

Let me know what you think,

aj

Wednesday, October 07, 2009

Bottom 7 (when losing is your optimal strategy)

This past weekend in the finals of the mixed division at South Regionals, Bucket jumped out to an early three break lead. Pulling at 7-4 I turn to a teammate and say,"if we score this point or the next one, Jukebox will start subbing deeper so they can rest their studs for the backdoor final." My teammate tells me I'm crazy, a team's got to play all out in a game to go . Jukebox ends up scoring that point and getting a break back on the following one to bring it to 7-6 before we take half 8-6, receiving to start the second half. Jukebox continues to sub tightly through the remainder of the game as we trade out to win 13-10. Jukebox then goes on to face Rival (in a game that has been written about elsewhere), a team they had beaten the previous day 11-4 and that on paper does not match up with them. At 6-6 in that backdoor final my teammate turns to me and says "maybe you were right." Jukebox ends up pulling the game out 15-14 (in controversial fashion) but I believe they could have locked up that second bid much easier by resting their top players in the front door game.

In most tournaments it's rarely a question if winning is your best strategy. But in some formats, particularly those where multiple teams advance to the next round are there times when losing is your best strategy? There are some obvious downsides to pursuing a losing strategy - the obvious one is that in most cases you are giving up an opportunity. In the Jukebox situation, sitting their studs in the second half means giving up the opportunity to take the front door bid and pinning all of their hopes on winning the backdoor one. Maybe a bigger downside than reducing your opportunity, there is a mental challenge to admitting defeat. How does it affect you and your team's mental game to at some point say "we have no chance in this game, let's rest up for the next one"? This can be discouraging to some, and it may be impossible to convince some teammates that losing is the best strategy. Finally, no one will ever fault a leader for trying to win. You try to win the front door and fail and then fail in the backdoor because you put your efforts in the front door and most people understand. But if you give up in the front door to put your efforts into the backdoor and then go on to lose the backdoor? ...well, I'll bet there'd be hell to pay for that one.

I don't have the games in front of me, but there were multiple situations in the late '90s in the Atlantic Coast college open division where the loser of the front door game to go would go on to lose in the backdoor game to go. Given UPA regional formats this is a frequent occurrence in two bid regions where the top three teams are around the same level and then there is a drop off. The front door finalists battle tooth and nail, while the back door finalist cleans up waiting for the front door loser to finish exhausting themselves in a tight finals game.

Another situation where I've experienced something similar is in the Club Nationals format. Club Nationals is a brutally long tournament where there are a handful of games that have little to no meaning beyond keeping a teams confidence up. As long as you are able to make quarters without going through the play-in game your chances are pretty much the same. In 2005, Bravo faced Jam in the final power pool game on Friday. The game was to determine who was the 2nd overall seed and who was the 4th overall seed going into the quarterfinals on Saturday. The winner had a marginally easier road in elimination play - either way though both teams would have to beat 3 good teams to win a title. The game was hard fought with Bravo subbing tightly throughout most of the second half. After we turned over three game point possessions Jam was able to punch in the goal on a sort-of greatest to win 17-16. Bravo was crushed. We had completely invested emotionally and physically. After the game finished the team acted like it had been completely eliminated from the tournament. Even though the champions the three previous years had each lost at least one game going in to bracket play, it felt like our season was over. At that point, playing DoG in the quarters and losing (15-8ish) felt like a simple formality. My take was that the investment in Thursday's Jam game had drained our ability to play. This probably was not a situation where we should have intentionally tried to lose, but in my estimation it was one in which we should have not put such weight on the game, subbed a little more openly, and kept better perspective of the long run goal. Others on the team have said that winning would have given us an easier game against Pike in the quarters and the mental boost from winning the tight game, winning the power pool, and beating a team we had frequently struggled against would have pushed our confidence and game to where we needed to be to make a run at the title. How should teams deal with games like this, both subbing wise and mentally?

In some situations, there is literally no format advantage gained from winning a game. In a four team pool if the 0-2 team plays the 2-0 team in the final round of pool play, the result of the game has no impact on the team's tournament match-ups going forward. In some situations, a team locks their pool play position up with point differential before winning a game such that points moving forward in that game have no practical impact on the teams chances in the tournament. One interesting situation like this occurred at 2008 UPA College Nationals. Pool D (as is often the case in this format where the 4, 5, 9, and 16 are in a pool together) was a mess going into the final game of pool play. The seeding stood like this:

D1. Michigan (1-1) (Loss to Georgia 13-15, Win against Harvard 15-12)
D2. Texas (0-2) (Loss to Harvard 16-17, Loss to Georgia 13-15)
D3. Georgia (3-0) (Win against Harvard 16-14)
D4. Harvard (1-2)

As it sat with the Michigan v. Texas game still to be played, Georgia had won the pool. In order to clinch second in the pool, Michigan had to beat Texas or lose by 1 point. Texas had to win by a point to clinch third in the pool, and two or more to clinch second. For Texas, at any point in the game the strategy was clear: win by as much as possible.

This game was an all out brawl with both teams going point for point. Harvard stood on the sideline, their day finished, knowing full well how the point differential worked out. They needed Michigan to win the game. At 13-13 Michigan held on offense to take the lead 14-13 and wrap-up the second seed. At this point, Michigan could gain nothing from fighting on. Like all of the teams in the pool they'd had a brutal day with all of the games being decided by three or fewer points. Michigan's top players including Will Neff, Dave Fumo, Ryan Purcell, and Ollie Honderd, were starting to show signs of wear only overcome by their competitive drive to win the game. Texas of course, had to continue to push. Without a win they'd be relegated to consolation, a bitter pill to end a promising season.

Michigan, either unaware of the situation, having decided that winning trumped the effort they would need to put in to win, or feeling like it was their duty to Harvard to play as hard as they could, kept their rotation at around 10 players. Neff, Fumo, Purcell and Honderd played almost every one of the remaining six points as the game dragged on to the final score of 17-16, with Michigan winning. And those six points looked like the hardest of the day for Michigan, long points with lots of turns. At one point Fumo got a goal saving lay-out block and landed hard on his hip. Neff was clearly struggling between points only to put his all in to each meaningless point.

Well, meaningless for Michigan. Michigan's win sent the Harvard team, watching on the sideline, into pure joy as they rode their own one point win over Texas in the first round to Saturday elimination play at Nationals falling to eventual champions Wisconsin in the quarters. Texas meanwhile, with 3 losses by a total of 4 points, wound up battling in the 9th place bracket. For Michigan, the fight at the end of the game seemed to have taken a real toll as they lost to Illinois, a team that Michigan had handled 15-11 in the finals of regionals, the following morning in the pre-quarter round.

I apologize for the length of this post. I thought it would be a good discussion following Martin's earlier one about when to play your top 7 and I've been wanting to write about that Michigan/Texas game for a while now. But I'm interested to know others' opinions on coaching/leading in situations like these. Have you ever found yourself in a winnable game but chose to pursue a losing strategy intentionally because of larger goals? What would you do in these types of scenarios? As a coach or captain, how did you communicate with your team so that they understood the choices being made?

Monday, October 05, 2009

Top Seven

So I'm walking on the sidelines of the backdoor finals, feeling decent about the game. Our defense got one break early, but our defense gave it back just before the half to keep things on serve (our opponent's advantage). Now we're in the second half (8-9), and things are still on serve when I walk by AJ. He asked me something along the lines of "when it is time to go top seven." My first reaction was the honest one . . . we don't have a top seven. I wasn't trying to make some bold statement about our team and how we'll play everyone regardless of the situation. We just really don't have a top seven. Realizing that was a somewhat unsatisfactory answer I was able to give it a second try and say somewhere around 11. AJ thinks earlier, but I worry about going top seven too early, getting a small push and then not being able to finish it out because our top line is too tired.

Rival has always been a team that uses its depth. Part of playing mixed in Atlanta is that between Chain and now Bucket, we're not grabbing insane talent that just shows up. We've got to grow our talent, and deal with the fact that we are going to have relatively few players that are awesome everywhere on the field. We maybe have a top 4 or 5, but after that we've got a stable of people who could fill in those remaining two spots. As the game pushes on to 9-10, I go with AJ's advice and tell our sub-caller to put in the best line we got. We score the O (10-10) point, and then keep pretty much the same line in for D. They work hard, but are unable to get the block (10-11).

Many of those players (top-seven) are cores to the offense, and we just ran them hard on a unsuccessful defensive point. So they go out there and get broken. Then it happens again. Now they are even more tired, and we're running into problems. We're down (10-13) and our best offenders have run the last four points at the end of a nine game regionals and have to go produce again. Say what you want about how we should have run more track workouts, our people are tired and we have to come up with a solution. We put in other players for this O point. None of us are two way threats when cutting, and we're not the best defenders on the team (just ran the last 4 and one of them is about to tear his hamstring). I'll reference my other post about mixing it up, but we score this point with relative ease, putting us back on defense.

Now comes the big question: who do we put in one defense? We're down 11-13 in a game to 15 and our best defenders have just gotten a point rest. Surely this is a time when we put in our top seven and get the breaks we need. But when look at the line, I see some of our youngest, least experienced players out there and another captain who I don't think will be upset when I call him "not fast." Players on our sidelines are getting antsy asking "is this the best line we can put out there?" I'm curious myself, and look to our defensive captain (who is on that line) and he gives me the "it's cool" hand motion.

That D line, featuring a slow guy, two girls around 5'2" and two guys around 5'8", threw a 3-3-1 zone and got the turn then the break as that "slow guy" lays out on an in cut for the score. Then they keep the line and do it again. The game is tied 13-13 and our best line has just gotten 3 points of rest.

The lesson I take from that experience is that "top seven" is the best seven at the time, factoring strategy into the mix. We hadn't been very successful against their offense all game. The players we put in (while good) were no where near our best players, but they knew how to run this one D (that we put in for rare occasions). By mixing up the defense (which we had done before) with different personnel we maximized the confusion as their handlers held the disc for a long time looking all over the place. Maybe when you have a lineup of people that can't be stopped the idea of top seven becomes less situational, but there is no doubt in my mind that our defensive captain (Michael Wood) knew what he was doing and that was the best seven we could have put on the line at that time.

One last thought. This reminds me of a post on Zaz's blog about all racing for the same end point. Zaz points out that many teams seems to be playing the same style which turns the competition into who is the best athlete or at least who is the best at Style X. Throughout the game Wood had learned that we weren't necessarily going to beat them at Style X, so we switched it up and learned that they weren't very good at Style Y.

Offensive changes

This is part of 3 different posts, but it's the first one so all the prep work is done here.

Unfortunately my team (Rival-Atl mixed) will not be attending the big show this year. We lost 14-15 in the backdoor game to go. I'll come back to that later. What I want to talk about now is some of the situations we were faced with as captains, especially on the Sunday of Regionals.

We had a huge amount of turnover from last year. Over 60% of the team wasn't on the rosters last year, and we went from having the oldest average age to probably the youngest in the country (we had a number of freshmen/sophomores in college as well as 4 high school players). The big question all season was whether or not we were going to be able to come together and play up to our potential. This was a particularly big question for our offense since none of our offensive players played those positions last year.

We struggled with offense all year, some times giving up 7 (!!) breaks in bracket play. I run the offense, so it was a tough puzzle for me to figure out. We tried line-up changes, but nothing seemed to work consistently. Towards sectionals we started to get things working, and we limited our breaks. Same with the Saturday at Regionals, up until we (pool 2 seed) played Jukebox Hero (pool 1 seed) and folded like a house of cards. Our offense looked inept, and we got rolled 11-4. This was still pool play, but we were out of the front door game to nationals and had to try to find a way to take the backdoor, which always seems to involve playing every team that has a chance.

Regionals was at home, so I got a chance to watch some tape from Above and Beyond, and read Jim's Mixing it up on offense. I decided that part of our problem offensively was that I was frequently using our "best cutter" as the first person out of the H-stack, and in general the sequences were too similar. My goal was to change that on Sunday, so we went in with a new offensive mentality. Almost every point we changed up the type of stack (vert, H, split, sideline) and we frequently put one of our handlers out in the string, with our "best cutter" back to handle.

On Sunday I believe we gave up a total of 6 breaks in 4 games. Never did we have sequential breaks and we went from being a team for whom pressure was put on the defense to stay on the field to a team that could bide our time until D could get us one. It was a satisfying experience, and it bodes well for the future since much of that line-up is young.

I can't directly explain what part of mixing things up strategy-wise tipped us over the edge. I think part of the problem previously was that as our main cutters got tired they would settle for bad away cuts, attempting to finish the point too early. I don't have a lineup of Zip and Fortch out there that can run full-tilt for a whole weekend and will be open no matter what. By shifting who our cutters were we gave up some options (no one fears me deep at 5'8" and 31 years old), but it also allowed our go to people to rest, or initiate from a different space. I should try to remember to do more of that in the future.

Friday, July 31, 2009

Team USA Interview--Dylan Tunnell (part 2)

Here is the continuation of our interview with Dylan Tunnell. Ultimate Strategy & Coaching would like to thank him for his candidness and eagerness to participate in this piece.

You mentioned versatility as a key component of the Team USA selections. In your article for The Huddle, you talked about deep threats also needing to be able to throw. In recent years, is this something that you’ve consciously developed in your own game?

I've always tried to be a good thrower. I think my throws have just become more consistent in games within the last couple of years. Whether that was just a function of experience or something else I'm not sure.

As individual players, do you think Team USA was the most versatile of all the teams?

Yes. Although I would say that Japan was close. Canada and Australia both had a few well-rounded players but a number of people who played specific roles.

One of the weird things about the Japanese team was that most of their taller players handled and their shorter players were downfield cutters.

Considering all 20 players selected, was Team USA deeper than any other country’s team?

Yes and I don't think it would have been particularly close. Canada has two very strong teams in each division and after that they fall off a lot. I talked to a couple of the Australians about this and they gave me the impression that each of the cities in Australia has two or three good players. I think Japan may actually have the second-best depth. I know that Sockeye traveled there for a tournament and had a number of difficult games against teams other than just the Buzz Bullets.

Four years ago, someone else said something similar about what would have happened if the World Games rosters had been twice the size. Any indication on what is leading to the strength or growth of ultimate in Japan and Australia?

I can't say for sure. If I had to guess, I would say that because ultimate is such a fun sport to play, once you get a few people in a place who know what they're doing, are pretty cool, and are interested in teaching others to play, it’s pretty easy to get growth. I would also say that the increased accessibility of ultimate media online helps with growth. Players around the world can see videos of the top U.S. teams playing and can learn a lot from that.

Also, it’s worth noting that ahead of either Japan or Australia, ultimate is probably growing most quickly in Colombia. From what I understand it’s blowing up there. In Mejedin (sp?), where the 2013 World Games will be held, they have an entire ultimate-only field complex and stadium that have been built.

Are there any expatriates working with the Columbia program?

Seth Wiggins, from Team USA, has spent a good deal of time in Columbia teaching ultimate. He's going back down for a few more months soon.

It was noteworthy that outside of Japan and the host team, everyone was from English-speaking countries. I don’t think this has been the case in previous World Games. It will be interesting to see what the landscape is like in four years. Team Japan was all Buzz Bullets players, correct? Were their women from the same area?

I expect that unless they increase the number of teams to more than six, it will be the same teams minus Taiwan, plus Columbia. I think there is a chance that Sweden or Germany could knock off Great Britain.

Yes, I believe all of the Japanese guys were Buzz Bullets. I think the women came from the same team as well but I'm not sure.

What if the US had taken a similar approach, sending seven guys from Jam and six women from Fury? Could they have won it all? Do you think there is some merit to this approach, given what it took to have you all practice together?

I believe they could have won it all. As it was, there were three Jam guys and three Fury girls on the team. I think having a team made up of players from around the country, however, is a much better way of doing it. More teams and cities feel that they're being represented as the best players are spread out to some extent. If you have as many practices as we did there is plenty of time to develop chemistry. Although it was a big commitment for all of us, I'd be shocked if anyone said it wasn't worth it.

Besides, the WUGC that happens every four years is already for the team that wins the UPA Championship.

Given the circumstances, do you think buy-in is higher because of the level of commitment?

Well, I think no one would have tried out in the first place if he or she wasn't prepared for the commitment. There were a couple of players, Moses Rifkin and Jeff Graham, who applied and would have had had excellent chances of making the team but withdrew their names before tryouts because they couldn't make the commitment.

Physically, how does one prepare for an event like this? Especially since you were geographically separated from your team-mates and on the final roster there would be so few players.

Aside from the four practice weekends and two tournaments we went to as a team, we did a lot of stuff on our own. We were never given a team workout regimen but we had an online group where we would share our workouts with one another. Most people had someone to work with. The most challenging thing was finding opportunities to actually play ultimate in the late winter and early spring before club season had started. I scrimmaged Emory a few times.

What kind of workouts were people doing?

Most people were doing a mix of running either on the track or on grass in cleats and lifting weights. There were a lot of shuttle runs, sprints, agility drills, and other exercises that focused on explosiveness.

In one of last week’s updates, Matty Tsang said that Team USA had “very few true handlers.” Miranda Roth mentioned a similar issue with the 2005 team. Was preference give to athleticism over disc skills when selecting the final team?

I believe so. While I think that almost all of the players on the team could be only handlers, they are fast enough that they are better served as cutters and receivers most of the time.

Was this role adjustment something you all addressed in practice?

I never felt like we were short on handlers. More often I felt like it was a shame that some of the people who were having to handle weren't getting the opportunity to run the field.

Do you think the line between handler and cutter was blurred in the horizontal offense you all were running?

I felt like as we developed better and better chemistry there was a lot more switching between the positions. Someone would catch a pass on an in cut and one of the people who had been handling would run through and get downfield.

Despite the high-level of play, all the games looked very clean—Spirit of the Game looks to have been extremely well-represented. To what do you attribute this?

I felt like almost everyone on all the teams was pretty into the ideas of spirit and self-officiating. This may have been because everyone was anxious and to show our sport in the best light on the international stage but I think it was more likely genuine respect we had for one another. It felt like the cleanness of the games was a strong argument for self-officiating working at the highest levels of the sport.

I heard inklings that observers of some sort may be required for the next World Games but I hope full-fledged officiating isn't on the horizon. I think the fact is that when you have outsiders who aren't directly involved in the plays making calls, you're bound to have a less well-called game. Look at the NBA.

What role did the gray-shirted officials have during the matches—similar to that of the UPA Club Championships? Were the just making active line calls? One couldn’t tell from the video.

They were making no calls. Their main job was to give hand-signals to the public-address announcer about what calls were being made so he could relay it to the crowd. If players appealed to them, they were allowed to give advice on up/down and in/out calls, but their advice was not binding in any way. Players had final say on all calls.

Given the venue and the amenities afforded to all of you, it looks like ultimate was really showcased at the World Games. Do you think there is a future for ultimate at this level? I heard the Olympic Games representatives were impressed with what was displayed by all the teams and participants.

I would love to think that ultimate could be in the Olympics in the foreseeable future but I think there are a few big obstacles. For one, we are still a good number short on national governing bodies. For another, the Olympics are not too keen on adding more team sports because more athletes necessitates more money. I think the fact that ultimate is growing so quickly helps, however, and I believe the idea of Spirit of the Game fits in well with the Olympic ideals of diplomacy and peacemaking. That being said, I'd be surprised to see ultimate in the Olympics in the next 25 years. For the time being, the World Games are pretty sweet.

Was the stadium where you all played the same as for the opening ceremony? Was upwind-downwind a factor in the stadium?

Yes, it was the main stadium and it was awesome. The first two days were very windy—comparable to Sarasota. The last day was fairly still.

Even on video, the crowd noise was chilling. What was it like playing in that stadium during higher-attended games? Was a mental adjustment necessary?

It was awesome having the energy from the crowd. I think some people may have gotten jitters a bit early on but for me it just helped me keep up my level of intensity. It was surprisingly easy to tune out the distractions.

What about the ambassador experience? It looks like you all spent a lot of time interacting with the locals and the other teams.

It was pretty cool meeting the players on the other teams. After each game we'd have a circle with the people we just played and talk about the game and what it meant to us. As far as interacting with the locals, they really seemed to like us a lot. I think the fact that we were large and American had a lot to do with it. We were asked to sign a lot of autographs and have pictures taken with people. It was unlike anything I've experienced before.

Are there any drills Team USA did that you think our readers would be interested in learning about?

We did a lot more scrimmaging at our practices than drilling. Most of the drills we did were pretty straightforward. Stuff just to get our legs and throws going.

What would you say to someone watching the World Games coverage right now who wants to be on the next Team USA in four years?

Go for it. Play high-level ultimate as often as you can. In practice and games, match up against the best players whenever possible. Hit the track and the gym with a well rounded approach to improving athleticism. Throw. Throw. Throw. Good luck.

How does Team USA stay on top for four years from now?

I think ultimate in the United States keeps getting better and better. The other national teams will definitely improve but I feel confident there will be plenty of American players who are excited to make the commitment in 2013. I may be one of them.

Do you have any final impressions about the experience to share?

It was incredible. I got to play the most fun sport in the world with some of the best and most fun people I have ever known. I will cherish the memories for the rest of my life.

Wednesday, July 29, 2009

Team USA Interview--Dylan Tunnell (part 1)

In only a decade of competitive play, Atlanta’s Dylan Tunnell has assembled an impressive ultimate resume, taking home bronze at Junior Worlds in 2000, winning the UPA Juniors Championship with Paideia Gruel in 2001 and 2002, and being Callahan Award candidate for University of Georgia in 2006 and 2007. He has made semifinals at both UPA College and Club Championships. This summer he competed at the 2009 World Games as part of Team USA, where they won gold. Currently, Dylan plays for Atlanta’s Chain Lightning and works as a firefighter for the City of Atlanta.

Congratulations and welcome home.

Thanks. It's good to be back but I'm definitely experiencing some withdrawal.

Withdrawal from which part—people, playing? How was it trying to bring together a group like that from all over the country?

Mostly withdrawal from the people. The people on the team were awesome and it sucks that we won’t get to be a team again. It was really pretty easy for us to come together. On field chemistry took a little while to develop but off the field we immediately bonded.

A big part of it was that we all shared a love of playing and that made it easy for everyone to buy in early on.

Can you identify a specific point in the season when this "buy in" happened?

I think it happened as early as the tryouts among everyone who was there—those who made the team and those who didn't.

Everyone seemed to be excited just to be a part of the process.

Had Team USA won its last pool-play game against Team Japan and all other results remained the same, then Team Japan would have advanced to the gold-medal game out of the three-way, head-to-head tie (with Team Canada and Team Australia) for second based on point deferential, correct?

Yes. Going into our first game with Japan we knew that no matter the result of the game we'd be playing them again for the gold, even if we lost.

Going into the tournament, did you all expect Team Australia to be your biggest competition, both because of the level of play that they have displayed in recent years and because you all had not faced them over the summer? What about Japan?

I think we expected Australia, Japan, and Canada to be our biggest competition in no particular order.

We knew each would provide different challenges match-up wise. Personally, I was most concerned about Japan because they are a small, quick team and a lot of our players were on the bigger side and not used to guarding little guys.

In preparing for the tournament, you all played Team Canada multiple times along with seeing Team Great Britain and Team Taipei at Poultry Days. In pool play, did you all have specific game plans for each team or did you start out the same and adapt later in the game?

We had some specific defenses we used against Canada and Australia to stop their long game. Against Japan we knew we had to stay very close on defense because they use big cross-field throws to the break side well. Also we knew we had a height advantage we could use against the Japanese. Otherwise we were pretty confident that if we went out and played our game we'd be successful. Against Great Britain and Japan we made a few in game adjustments to the defenses they were playing against our H-stack.

From the video, it looked like Team Great Britain played very tough defense on you all.

They did. That was without a doubt our most physical game of the tournament. The Brits played a gritty style and they were close to upsetting almost all of the top teams. They just couldn't quite put it all together.

What adjustments did you all make in between the two games with Japan? What about half-time adjustments in either game?

We made a few specific adjustments. Notably, they really try to get blocks on dump passes and succeeded a couple of times against us in the first game. We learned that if you pump-fake the throw, they'll bite hard and you can get an easy up line pass. Also, their downfield cutters don't do a lot of change of direction. If they start running, they're probably going to continue in that direction until they are thrown to or not. We learned to sell out in running with them on D. The biggest change for us was just that we were super focused and fired up for the finals. Even though we were trying hard in the first game, I think it was in the back of everyone's head that the game didn't really matter. The intensity of focus wasn't all there, I think for that reason.

Personally, I'm not sure I have ever felt as intensely focused as I did in that finals game.

One of the updates mentioned that people would prepare mentally for the matches in different ways. During the break, did you all do anything as a team to get up for the gold medal game?

I think losing to [Team Japan] in that first game served as a wake-up call for us. I'm not sure we would have been complacent had we won the first one but having lost it we were hungry to get back out there and redeem ourselves. We followed basically the same warm-up routine we used for the other games only before the finals everyone was extremely dialed in. I think we all felt like we were just waiting to get on the field to be able to unleash the energy that was building inside of us.

The best example of this for me was when I passed Beau in the hall and asked him how he was feeling. He said, "I feel like I'm ready to blow the fuck up. You can either sit back and watch me or help me do it." After that, I had no doubt that we were going to win.

Ultimate is still at the point where having a coach is not a given at even the highest levels of the sport. What influence did Greg Connelly have on both unifying the team and determining its style of play?

I think he was good about allowing a style of play evolve among us naturally rather than impose something he had in his head that not everyone would necessarily be comfortable with. The first practice or two he just let us play and then afterward asked people what they liked and based the offense off of that. He was aware that there were a lot of smart players on the team and that he didn't need to over-coach. The players had a lot of say in the way our game plan developed. I think what came out of that ended up working pretty well for us.

For a moment, to go back to what Beau said to you and what you said at the beginning about being bonded off the field . . . I don't know what competing at this level is like but it sounds like as a team you very much supported one another and this was key to your success—is this correct?

It really was. I think what made us a great team on the field more than anything was the love we had for each other. When we were out there we were playing for one another. For me, and I think for the rest of the people too, caring about teammates is the best motivating force you can have. That way, you don't get caught up in your own head because you're playing for something outside of yourself.

In the mixed game, teams are always searching for the best ways to use their men and their women. How did Team USA approach this issue? How did you all prepare for your opponents using different mixed-specific game-plans against you all?

To begin with, and I mean this in the least sexist way possible, our girls were so good it felt more like playing open than mixed. We didn't have a whole lot of plans that pertained specifically to our coed nature other than the obvious things like not having guys hanging out deep when women were making long cuts. Because about seven of the nine women on our full roster were more in the mold of downfield cutters we used our women more as receivers than as handlers. Some of the other teams used their women in more specialized ways but our women were versatile and adjusted well to whatever was thrown at them.

On defense, it looks like Team USA often played transition zone. Was this to counter horizontal-stack plays off the pull? Overall, were the conditions or opposition not right for whole points of zone defense?

Yeah, we played transition Z mainly to disrupt pull plays. Actually, that was the area in which being coed was the most difficult for us because we had to match up according to gender after the transition rather than just with the closest people. We got better at it but there were a couple of times in Kaohsiung when we messed it up. We didn't play much whole-point zone mainly because we thought our person D was very strong. Also our zone just wasn't that great. Go figure.

How did Team USA prepare for playing person-to-person defense in the mixed game? How was playing mixed ultimate at this level different than playing open? Did you all find yourselves employing different strategies and tactics than in the single-sex games?

It really wasn't that different from what I'm used to playing open. When matching up the men would figure out their matchups and the women theirs. Against some teams we realized that we might have better matchups with the women than the men or the reverse and look to exploit our advantage on offense but that was about the extent of it.

As players, what qualities were shared by the final selections? Physical ability is obvious but one thing I noticed from the videos was that everyone was excellent throwing against—and often breaking—strong marks.

A lot of times we did set up plays where we'd be throwing to opposite genders throughout our sequences but I think that may just have come out of trying to involve everyone.

I think all twenty of the players on the team were confident breaking the mark. In fact, the four guys who weren't on the final roster, Jared, Steven, Adam and Jolian were as good or better break-mark throwers as any of the final seven. I think the selections had more to do with versatility than anything else. I'm not really sure though. You could have taken any 13 of the 20 and made a great team.

You’re known as a receiver, but in the footage it looks like you played almost every defensive point and frequently handled the disc. Initially, how did Greg perceive you role on the team?

Everyone on the team was capable of either handling or going downfield. I almost always started downfield but sometimes after catching an in-cut pass whoever was behind the disc would go run and I'd stay back for a bit. I played a lot of D because I could pull and I think because I am fairly aggressive throwing the disc and catching hucks after a turnover. He never really told me why I was playing D. I just assumed those were the reasons.

From the footage one would think you pulled every disc.

Pretty much whenever I was on the field. Jolian pulled a lot before Taiwan though.

Given that there were only two short games in a day with a substantial break in between, what were the sub rotations like?

Except in the case of really short points it was mostly play a point-rest a point. Obviously one guy had to stay on from the point before but that got spread around. There was pretty equal playing time for everyone.

It was hot and humid as hell so even though games were short they were fairly exhausting,

Everyone was healthy through the three days? I don't remember seeing any Team USA players go off with injuries, but I heard about people suffering from heat exhaustion.

Deb hurt her ankle in the first game but was able to play in the rest. Gabe had a mild concussion that kept him out of half a game. One of our ladies got heat exhaustion in the first Japan game but was fine for the finals. We were pretty healthy all things considered.

Sunday, May 31, 2009

Drill Baby, Drill!

Yesterday I attended the Ozone try-outs. One of the girls I coach during the spring season is on the team and three others were trying out. The first drill the team ran to get everyone going was the standard "Endzone" or "Mushroom" drill. The past two years, we've run this well-known drill on Paideia but with a small variation - the goal thrower after throwing the goal, moves to the sideline to receive the disc back from the goal scorer while the next player from the front line steps out to set up a game-like reset* cut (starting 10-12 yards laterally from the thrower, driving up line and then coming back in order to receive the reset).

While I was watching the drill yesterday, every one of the Paideia Girls after throwing the goal automatically moved to the sideline before remembering that the drill was not the same. Seeing how all of them automatically executed an element of a drill without thinking reinforced the power of drills.

I was talking to Tiina Booth at HS Easterns while watching the Paideia Boys play Columbia HS. We were talking about goal setting for games (the Paideia girls set goals for each half of each game). She said that she used to do this but has stopped because it increases the amount of thinking that players need to do on the field and she doesn't want her players to think.

This to me, is the primary value of drills. Running well-designed drills over and over again eliminates the unnecessary thinking that results in mistakes and miscommunication on the Ultimate field. In order to eliminate thinking all together drills must be run to the point where they become boring and feel repetitive. Teams will often try to run a lot of different drills in order to keep players engaged, but the irony of it is that the keeping players engaged only happens when players think and as long as players have to think think your team will not receive the full benefit of the drill.

So, identify the skills and tactics that your team needs. Design as few drills as possible that train those skills and tactics. And run those drills until everyone gets bored with them- while focusing most on the ones that give you highest value for time spent. If everyone is bored with your drills and can execute them with their eyes closed or while having a conversation (or while trying to run another drill) you'll know that the lessons of your drill have become ingrained.


*Just so everyone is clear, whenever I say "reset" I mean "dump." I prefer the term because it doesn't have the somewhat negative connotation that "dump" has. "Dump" also implies that the disc goes backward when a good reset changes the attacking space of the offense by moving the disc laterally, or in some cases, upfield.

Wednesday, May 20, 2009

The BEST drill for players at all levels

There are a handful of drills that I frequently use while coaching but none of them do I use more frequently and that have a higher return on time spent than the three-person marking drill.

There are a handful of criteria that drills need to meet to be great. The best drills:
- replicate an element of your team's offense or defense
- provide for a high number of touches to all players
- serve to also condition players
- can be challenging to players at different points in their development
- emphasize solid fundamentals

It is difficult for a drill to meet all of these criteria. When you are drilling a full team tactic that requires a full team or defense there may be only one disc for 7 or more players. When drilling some skills or strategies where you are trying to limit uncontrollables (particularly with players that haven't developed strong throwing skills) you may not even have a disc at all. When drilling a brand new skill or strategy you should probably limit the amount of conditioning as the focus of the drill should be squarely on the new skill or strategy.

Any drill that does not emphasize solid fundamentals should be thrown out immediately. Drills that encourage players to turn the wrong way when receiving a disc, throw to tight spaces, or make bad cuts (like short away cuts or horizontal cuts) should be immediately eliminated from a teams repertoire. I know this is going to come of as elitist, but anytime I see a team running the box drill (where players make short away cuts starting from right next to a thrower) I know that they are being poorly coached. This drill runs counter to every one of the criteria listed above. It shocks me that this drill is still being used. I'm sure if it has any impact at all it is negative.

So back to the three-person marking drill. The drill is straight-forward. Two players (one with a disc) stand 12-15 yards apart. Marker marks the thrower with the disc straight up with a stall coming in at 4. The thrower breaks the mark to the other player. The marker runs to mark the new thrower. This continues for a minute and half (time can be varied) at which point the marker switches out with one of the throwers.

The focus should be on the mark:
- Getting the butt low
- staying balanced: feet slightly wider than shoulder width apart and able to move in both directions at any time
- taking away throws with the feet and body by short, quick shuffling (not lunging) to get into position

And the thrower:
- Pivoting
- Faking
- Staying balanced
- Increasing extension/varying release points
- Not travelling

To increase focus on the marking aspects, this drill can be done with the mark having their hands behind their back so the only way they can take away throws is by shuffling in front of the thrower. What players will find is that considerably more work is done with their legs than their arms.

To increase focus on the throwing aspects, this drill can be done with the marker fouling the thrower. Throwers can learn about how to appropriately call "disc space" and "foul." More importantly, if a thrower can get comfortable throwing the disc while being fouled, they will be composed when they aren't being fouled and even more so when they are throwing to the open side.

Every practice I run begins with this drill. As soon as warm-ups and stretching is over my team knows to get a disc and a group of three. I usually run through it twice with two of the variations but sometimes will run through it three times. In the beginning of the season I typically run it with no hands and then normal. Towards the end of the season I run it normal and then fouling. In 10-15 minutes the team has broken a sweat and gotten in some conditioning and put in quality time on the most fundamental aspects of both offense and defense.

By the end of the season even the newest players feel comfortable with the disc and a mark and are fundamentally sound markers. The more experienced players have expanded their repertoire of breaks on both the backhand and forehand side and have developed additional release points and extended their release points away from their bodies. All players are able to instinctively call "disc space" and "foul" at appropriate times.

A significant part of the Paideia Girls success over the past two years is directly a result of this drill and how productive it is for the time that is invested into it.

The drill is not just good for HS Girls (although I would argue that it is particularly productive here), the Brown men used to run this drill at most every practice back in the early 2000s. It's also a great drill for small groups of players doing work-outs in the off-season as you only need 3 people to get the maximum out of it.

-Kyle

Friday, May 01, 2009

Fundamental Drills for Offense (question)

Growing up in a straight stack (originally with no backfield reset) offense I feel pretty comfortable stating that the 2 drills that I find fundamental to that offense are the mushroom drill and the 3 line drill. Clearly there are more drills that can be done for a vertical offense, and there are many variants of these drills depending on how you want to run your offense. These 2 drills focus on the two main parts of the offense, resetting the disc and cutting downfield. I can easily explain the transition between those drills to play on the field for a young/new player.

I feel like I've been floundering with the horizontal offense. I can run it just fine, but coming up with drills that teach the basics of the offense has been difficult. Just like vertical I'm sure there are tons of variants of drills depending on how each teach specifically runs their H, but I was wondering what some common drills are that teams use to teach players how to cut in a horizontal offense. Especially stuff that people have tried with new players to get them to see the space created in an H-stack and learn how to cut in that space. Thanks.